Hello Guys! In this blog, We are going to make a card with a 3D perspective using javascript. We can use this type of effect on the payment page for showcasing the credit/debit details card. This will be a step-by-step guide including HTML and CSS. Let’s get started 🚀.
Before we start, here are some more JavaScript Games you might like to create:
1. Snake Game using JavaScript
2. 2D Bouncing Ball Game using JavaScript
3. Rock Paper Scissor Game using JavaScript
4. Tic Tac Toe Game using JavaScript
5. Whack a Mole Game using JavaScript
I would recommend you don’t just copy and paste the code, just look at the code and type by understanding it.
HTML CodeÂ
<!doctype html> <html lang="en"> <head> <!-- Required meta tags --> <meta charset="utf-8"> <meta name="viewport" content="width=device-width, initial-scale=1"> <title>3D Perspective using Tilt.js - @code.scientist x @codingtorque</title> </head> <body> <div class="container"> <div class="card"></div> </div> </body> </html>
Output Till Now
![](https://codingtorque.com/wp-content/uploads/2022/08/4-2-1024x576.png)
CSS CodeÂ
Create a file style.css
and paste the code below.
* { margin: 0; padding: 0; } body { background: black; color: white; display: flex; align-items: center; justify-content: center; padding-top: 15rem; } .container { position: relative; overflow: hidden; border-radius: 10px; } .card { background: url('../imgs/one.jpg') center center / cover; border-radius: 10px; height: 20rem; width: 15rem; display: flex; flex-direction: column; align-items: center; overflow: hidden; z-index: -1; cursor: pointer; transition: 0.3s; } .card:hover { transform: scale(1.1); }
Output Till Now
JavaScript CodeÂ
Create a fileÂ
script.js
 and paste the code below.const box = document.querySelector(".container"); const boxRect = box.getBoundingClientRect(); box.addEventListener('mousemove', e => { const xPosition = (e.clientX - boxRect.left) / boxRect.width const yPosition = (e.clientY - boxRect.top) / boxRect.height - 0.6 const xOffset = -(xPosition - 0.6) const dxNorm = Math.min(Math.max(xOffset, -0.6), 0.6) box.style.transform = `perspective(1000px) rotateY(${dxNorm * 45}deg) rotateX(${yPosition * 45}deg)` }) box.addEventListener('mouseleave', e => { box.style.transform = 'none' })
Written by: Piyush Patil
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Hope you find this post helpful💖